Category «C# Language Basics»

C# – Constants and Literals

The constants refer to fixed values that the program may not alter during its execution. These fixed values are also called literals. Constants can be of any of the basic data types like an integer constant, a floating constant, a character constant, or a string literal. There are also enumeration constants as well. The constants …

C# – Constants and Literals

The constants refer to fixed values that the program may not alter during its execution. These fixed values are also called literals. Constants can be of any of the basic data types like an integer constant, a floating constant, a character constant, or a string literal. There are also enumeration constants as well. The constants …

C# – Operators

An operator is a symbol that tells the compiler to perform specific mathematical or logical manipulations. C# has rich set of built-in operators and provides the following type of operators: Arithmetic Operators Relational Operators Logical Operators Bitwise Operators Assignment Operators Misc Operators This tutorial explains the arithmetic, relational, logical, bitwise, assignment, and other operators one …

C# – Methods

A method is a group of statements that together perform a task. Every C# program has at least one class with a method named Main. To use a method, you need to: Define the method Call the method Defining Methods in C# When you define a method, you basically declare the elements of its structure. …

C# – Nullables

C# provides a special data types, the nullable types, to which you can assign normal range of values as well as null values. For example, you can store any value from -2,147,483,648 to 2,147,483,647 or null in a Nullable<Int32> variable. Similarly, you can assign true, false, or null in a Nullable<bool> variable. Syntax for declaring …

C# – Arrays

An array stores a fixed-size sequential collection of elements of the same type. An array is used to store a collection of data, but it is often more useful to think of an array as a collection of variables of the same type stored at contiguous memory locations. Instead of declaring individual variables, such as …

C# – Strings

In C#, you can use strings as array of characters, However, more common practice is to use the string keyword to declare a string variable. The string keyword is an alias for the System.String class. Creating a String Object You can create string object using one of the following methods: By assigning a string literal …

C# – Structures

In C#, a structure is a value type data type. It helps you to make a single variable hold related data of various data types. The struct keyword is used for creating a structure. Structures are used to represent a record. Suppose you want to keep track of your books in a library. You might …

C# – Enums

An enumeration is a set of named integer constants. An enumerated type is declared using the enum keyword. C# enumerations are value data type. In other words, enumeration contains its own values and cannot inherit or cannot pass inheritance. Declaring enum Variable The general syntax for declaring an enumeration is: enum <enum_name> { enumeration list …

C# – Classes

When you define a class, you define a blueprint for a data type. This does not actually define any data, but it does define what the class name means. That is, what an object of the class consists of and what operations can be performed on that object. Objects are instances of a class. The …